Finn discovered his orphanage was on the brink of closure due to financial difficulties and decided to seek a fortune at a casino. However, nothing could have prepared him for the nightmare he encountered there. The world is controlled by 52 X-Playing cards that bestow superhuman powers upon those who possess them. These cards allow individuals to access their inner "buddy" power within themselves. A secret group called High Card has been ordered by King Fourland to collect these scattered cards while posing as employees of the luxury car manufacturer Pinochle.
Finn, a street-smart individual, embarks on a high-stakes adventure to a casi...