Ian Bogost is a renowned video game designer, critic, and researcher who has made a significant impact in the world of digital media. As a professor at the Georgia Institute of Technology and a founding partner at Persuasive Games, he has dedicated his career to exploring the expressive potential of video games.
Throughout his work, Bogost has focused on creating games that address social and political issues, such as airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu, and tort reform. His creative practice is deeply rooted in his research and writing, which often consider video games as a medium for storytelling and commentary.
In addition to his creative work, Bogost is also a respected author and scholar. He has written several books, including "Unit Operations: An Approach to Videogame Criticism" and "Persuasive Games: The Expressive Power of Videogames", as well as co-authored "Racing the Beam: The Atari Video Computer System" and "Newsgames: Journalism at Play". His latest project, "Cow Clicker", is a satirical critique of the proliferation of social network games.
Bogost holds a bachelor's degree in philosophy and comparative literature from the University of Southern California, as well as a master's degree and Ph.D. in comparative literature from UCLA. He currently resides in Atlanta, where he continues to shape the landscape of video game design, criticism, and research.