Drifter George Walker returns home after 20 years, only to find his childhood home condemned and overrun by squatters. As he tries to settle his grandmother's estate, he experiences vivid nightmares and waking visions after a fall, leading him to believe someone or something is trying to kill him.
Head Trauma
George Walker, a drifter, returns to his hometown after a 20-year absence to settle his grandmother's estate, only to find his childhood home in disarray and overrun with squatters.